Атаки
БлижняяSound Fist
МагическийДлинное 10 фт- Атака
- / /
- Урон
Способности
Постоянные
Эхолокация
An animate aria can use its hearing as a precise sense at the listed range.
Защитные
Dissonance
If the aria is subject to a magical effect that disrupts or prevents sound, such as a silence spell, its aura forte and natural invisibility are suppressed, and it takes 2d6 damage at the end of each of its turns for the duration of the effect.
Естественная невидимость
The animate aria is permanently Невидимость, but it's Спрятанность rather than Необнаруженность to any creatures within 30 feet that can hear. It can Sustain this effect to suppress or reactivate its invisibility.
Aura Forte
СлухАураМентальныйЗвук30 feet. The aria emanates an inspirational song, bolstering its compatriots. Allies within the aura that can hear gain a +1 circumstance bonus to saving throws against emotion effects and to attack rolls and weapon damage rolls.
Атакующие
Con Fuoco
ОгоньТребования: The animate aria has taken damage since the end of its previous turn
Эффект: The aria intensifies its song, heating the air around it. If the aria's next action is to make a fist of sound Strike, it deals an additional 1d10 fire damage.
Crescendo
СлухЗвукраз в деньЧастота: Раз в день
Эффект: The animate aria unleashes a cacophony of sound, dealing 8d8 damage to all enemies within 30 feet with a Стойкость СЛ 28 save. A creature that fails the save is also Глухота for 1 minute. After using Crescendo, the animate aria's natural invisibility is suppressed until the start of its next turn. It can't use Crescendo again for 1d4 rounds.