- Архетип
- Иллюзия
- Устранение
- Ментальный
- Оккультный
- Уровень
- 12
- Вид
- Классовая
- Действие
- Три действия
- Критерии
- Посвящение экстрасенсорного дуэлянта
- Частота
- 1 раз в день
Частота: 1 в день.
Критерии: Посвящение в ментальные дуэлянты.
You attempt to enter a psychic duel with a creature within 100 футов. The target can attempt a Воля save against the higher of your spell СЛ or class СЛ. If it enters the duel willingly, use the result for a critical failure.
Критический успех: цель избегает эффекта.
Успех: The two of you enter a Дуэли экстрасенсов, but it ends automatically at the end of your next turn. As normal for a psychic duel, the duel ends if one participant is knocked out, as well as under any other conditions to which both participants agree. If you're in initiative when you Instigate the Psychic Duel, you keep the same initiative positions. You can each choose a psychic center for any skill in which you're trained, as you would if you were using that skill to roll initiative for the duel.
Провал: As a success, except instead of ending at the end of your next turn, the target can attempt a new save to end the duel at the end of each of your turns, starting with your next turn.
Критический провал: As a success, except the duel doesn't end until it reaches one of the normal end conditions for a psychic duel.
Критерии: Посвящение в ментальные дуэлянты.
You attempt to enter a psychic duel with a creature within 100 футов. The target can attempt a Воля save against the higher of your spell СЛ or class СЛ. If it enters the duel willingly, use the result for a critical failure.
Критический успех: цель избегает эффекта.
Успех: The two of you enter a Дуэли экстрасенсов, but it ends automatically at the end of your next turn. As normal for a psychic duel, the duel ends if one participant is knocked out, as well as under any other conditions to which both participants agree. If you're in initiative when you Instigate the Psychic Duel, you keep the same initiative positions. You can each choose a psychic center for any skill in which you're trained, as you would if you were using that skill to roll initiative for the duel.
Провал: As a success, except instead of ending at the end of your next turn, the target can attempt a new save to end the duel at the end of each of your turns, starting with your next turn.
Критический провал: As a success, except the duel doesn't end until it reaches one of the normal end conditions for a psychic duel.
Автоматизация: Воля