- Архетип
- Навык
- Уровень
- 10
- Вид
- Навыка
- Критерии
- Wild Hunter Dedication; expert in Survival; master in Nature
Fey magic duplicates your footsteps or the hoofbeats of your mount, filling the wilderness around your quarry and running them ragged until they're softened for the kill. When you track a single creature, you can also attempt a Nature check against a standard DC for your quarry's level. If you do, Track gains the illusion and primal traits.
Critical Success The creature becomes Frightened 1 and Fatigued for as long as it's frightened, and it can't reduce its frightened value below 1 until you stop Tracking it. If you enter an encounter that includes the creature while Tracking it, it can't reduce its frightened condition until after you've taken your first turn.
Success As critical success, but the creature isn't fatigued for as long as it's frightened.
Critical Failure You become fatigued until your next daily preparations or until the end of your first turn in an encounter that includes the creature, whichever comes first.