- Гремлин
- Уровень
- 1
- Вид
- Народа
- Действие
- Одно действие
- Частота
- 1 раз в раунд
Frequency once per round
Requirements You're adjacent to at least one enemy. When someone big and stomp-y comes up to you, it's in your best interests to be somewhere else and find a way to hurt them back. You Stride and must end this movement in a space that isn't adjacent to any enemy. At one point during this movement, you can sabotage the environment in an unoccupied square you just left (such as by dropping scrap metal or snapping a shrub to make a sharp branch) as a free action. The first time a creature enters the sabotaged square, it must succeed at a Реакция save against the higher of your class DC or spell DC or take ceil(уровень/3)d6 damage (double damage on a critical failure).
The sabotage is temporary, ending after 1 minute if no creature moves into the square. The damage increases by 1d6 at 4th level and every 3 levels thereafter.