- Необычный
- Иллюзия
- Уровень
- Ритуал 3
- Сотворение
- 1 hour
- Стоимость
- благовония и фокусирующие диаграммы общей стоимостью 1 зм × уровень цели (минимум 1), для каждой цели
- Основная проверка
- Аркана или Оккультизм (эксперт)
- Помощники
- 3 (Аркана или Оккультизм, Обман или Дипломатия, Восприятие)
- Дистанция
- касание
- Цели
- yourself and up to 5 willing creatures
- Источник
- Тёмный архив
Стоимость: incense and focusing diagrams worth a total value of the target's level (minimum 1) × 1 зм, for each target. Вспомогательные заклинатели: 3.
Основная проверка: Мистицизм or Оккультизм (expert). Вспомогательные проверки: мистицизм or Оккультизм, Обман or Дипломатия, Perception.
Дистанция: касание. Цель(и): yourself and up to 5 willing creatures.
You project the targets into an статистика мыслепространства or cause them to exit one. You must be aware the mindscape exists, though you don't need to know specifics. The casters must be in physical contact with one another in a circle for the duration of the casting and all targets must be selected from these casters. Your bodies typically remain behind in stasis when you enter Door a mindscape, though some mindscapes pull you entirely into them upon entrance. If you enter a mindscape, you can leave only by using another mindscape door ritual, finding an exit within the nature of the mindscape, or when the mindscape ceases to exist. When exiting a mindscape, you typically return to your bodies or to the location where you entered the mindscape.
If the mindscape's creator wants to prevent anyone from entering or exiting, the СЛ of the primary check is the creator's Воля СЛ if that would be higher than the ritual's normal СЛ.
Критический успех: You transport the creatures as you intended and can leave a portal that lasts for an unlimited duration. It typically looks like an ordinary door or passage appropriate to the mindscape. Any target of the spell can enter or exit through this portal as they would an ordinary door. If you wish, you can make the door passable by anyone.
Успех: You transport the creatures as you intended.
Провал: You fail to enter or exit the mindscape.
Критический провал: Something goes horribly wrong. The GM decides whether mental feedback deals 9d6 mental damage to all ritual casters (СЛ 26 обычные испытания Воля save) or 1d4 casters are unwillingly pulled into the mindscape (or ejected from it).
Повышенное (8 круг): The ritual targets up to 100 willing creatures, the critical failure damage increases to 20d6, and the critical failure save СЛ increases to 40.
Основная проверка: Мистицизм or Оккультизм (expert). Вспомогательные проверки: мистицизм or Оккультизм, Обман or Дипломатия, Perception.
Дистанция: касание. Цель(и): yourself and up to 5 willing creatures.
You project the targets into an статистика мыслепространства or cause them to exit one. You must be aware the mindscape exists, though you don't need to know specifics. The casters must be in physical contact with one another in a circle for the duration of the casting and all targets must be selected from these casters. Your bodies typically remain behind in stasis when you enter Door a mindscape, though some mindscapes pull you entirely into them upon entrance. If you enter a mindscape, you can leave only by using another mindscape door ritual, finding an exit within the nature of the mindscape, or when the mindscape ceases to exist. When exiting a mindscape, you typically return to your bodies or to the location where you entered the mindscape.
If the mindscape's creator wants to prevent anyone from entering or exiting, the СЛ of the primary check is the creator's Воля СЛ if that would be higher than the ritual's normal СЛ.
Критический успех: You transport the creatures as you intended and can leave a portal that lasts for an unlimited duration. It typically looks like an ordinary door or passage appropriate to the mindscape. Any target of the spell can enter or exit through this portal as they would an ordinary door. If you wish, you can make the door passable by anyone.
Успех: You transport the creatures as you intended.
Провал: You fail to enter or exit the mindscape.
Критический провал: Something goes horribly wrong. The GM decides whether mental feedback deals 9d6 mental damage to all ritual casters (СЛ 26 обычные испытания Воля save) or 1d4 casters are unwillingly pulled into the mindscape (or ejected from it).
Повышенное (8 круг): The ritual targets up to 100 willing creatures, the critical failure damage increases to 20d6, and the critical failure save СЛ increases to 40.